build: use glfw3.4

This commit is contained in:
2025-12-09 13:04:51 +03:00
parent 93ab7bef81
commit 23a6a9245d
5 changed files with 15 additions and 21 deletions

View File

@@ -1,7 +1,5 @@
#include <memory>
#define GLFW_EXPOSE_NATIVE_X11
#define GLFW_EXPOSE_NATIVE_WAYLAND
#include <GLFW/glfw3.h>
#include <GLFW/glfw3native.h>
@@ -31,7 +29,17 @@ int main(int, char**)
GLFWwindow* window = init_glfw();
if (!window) return 1;
printf("Using backend: %s\n", glfwGetVersionString());
printf("GLFV Version: %s\n", glfwGetVersionString());
std::cout << "GLFW runtime platform: ";
switch (glfwGetPlatform()) {
case GLFW_PLATFORM_WAYLAND: std::cout << "Wayland\n"; break;
case GLFW_PLATFORM_X11: std::cout << "X11\n"; break;
case GLFW_PLATFORM_COCOA: std::cout << "Cocoa\n"; break;
case GLFW_PLATFORM_WIN32: std::cout << "Win32\n"; break;
default: std::cout << "Unknown\n";
}
init_imgui(window, ini_path);