build: use glfw3.4

This commit is contained in:
2025-12-09 13:04:51 +03:00
parent 93ab7bef81
commit 23a6a9245d
5 changed files with 15 additions and 21 deletions

View File

@@ -7,15 +7,11 @@ arch=('x86_64')
url="https://github.com/obsqrbtz/clrsync"
license=('MIT')
depends=(
glfw-x11
glfw
freetype2
fontconfig
libx11
libxrandr
libxi
mesa
libglvnd
libxinerama
libxcursor
)
makedepends=('cmake')

View File

@@ -7,15 +7,11 @@ arch=('x86_64')
url="https://github.com/obsqrbtz/clrsync"
license=('MIT')
depends=(
glfw-x11
glfw
freetype2
fontconfig
libx11
libxrandr
libxi
mesa
libglvnd
libxinerama
libxcursor
)
makedepends=('cmake' 'git')

View File

@@ -7,15 +7,11 @@ arch=('x86_64')
url="https://github.com/obsqrbtz/clrsync"
license=('MIT')
depends=(
glfw-x11
glfw
freetype2
fontconfig
libx11
libxrandr
libxi
mesa
libglvnd
libxinerama
libxcursor
)
makedepends=('cmake')

View File

@@ -56,7 +56,7 @@ if(WIN32)
FetchContent_Declare(
glfw
GIT_REPOSITORY https://github.com/glfw/glfw.git
GIT_TAG 3.3.10
GIT_TAG 3.4
)
set(GLFW_BUILD_EXAMPLES OFF CACHE BOOL "" FORCE)
set(GLFW_BUILD_TESTS OFF CACHE BOOL "" FORCE)
@@ -78,8 +78,6 @@ else()
pkg_check_modules(WAYLAND_CLIENT wayland-client)
pkg_check_modules(WAYLAND_EGL wayland-egl)
include(CheckSymbolExists)
check_symbol_exists(glfwGetWaylandDisplay "GLFW/glfw3.h" GLFW_HAS_WAYLAND)
endif()
# -----------------------------

View File

@@ -1,7 +1,5 @@
#include <memory>
#define GLFW_EXPOSE_NATIVE_X11
#define GLFW_EXPOSE_NATIVE_WAYLAND
#include <GLFW/glfw3.h>
#include <GLFW/glfw3native.h>
@@ -31,7 +29,17 @@ int main(int, char**)
GLFWwindow* window = init_glfw();
if (!window) return 1;
printf("Using backend: %s\n", glfwGetVersionString());
printf("GLFV Version: %s\n", glfwGetVersionString());
std::cout << "GLFW runtime platform: ";
switch (glfwGetPlatform()) {
case GLFW_PLATFORM_WAYLAND: std::cout << "Wayland\n"; break;
case GLFW_PLATFORM_X11: std::cout << "X11\n"; break;
case GLFW_PLATFORM_COCOA: std::cout << "Cocoa\n"; break;
case GLFW_PLATFORM_WIN32: std::cout << "Win32\n"; break;
default: std::cout << "Unknown\n";
}
init_imgui(window, ini_path);