fix: turn off vsync while not focused

This commit is contained in:
2026-01-13 00:28:28 +03:00
parent 2b1c6d59c4
commit 56a499502f
7 changed files with 14 additions and 17 deletions

View File

@@ -1,6 +1,6 @@
# Maintainer: Daniel Dada <dan@binarygoose.dev>
pkgname=clrsync
pkgver=1.0.4
pkgver=1.0.5
pkgrel=1
pkgdesc="Color scheme manager"
arch=('x86_64')

View File

@@ -1,5 +1,5 @@
cmake_minimum_required(VERSION 3.25)
project(clrsync VERSION 1.0.4 LANGUAGES CXX)
project(clrsync VERSION 1.0.5 LANGUAGES CXX)
include(GNUInstallDirs)

View File

@@ -1 +1 @@
1.0.4
1.0.5

View File

@@ -6,7 +6,7 @@
namespace clrsync::core
{
const std::string GIT_SEMVER = "1.0.3+git.gd852d58";
const std::string GIT_SEMVER = "1.0.4+git.g2b1c6d5";
const std::string version_string();
} // namespace clrsync::core

View File

@@ -16,6 +16,11 @@ glfw_opengl_backend::~glfw_opengl_backend()
glfw_opengl_backend::shutdown();
}
void glfw_opengl_backend::focus_callback(GLFWwindow*, int focused)
{
glfwSwapInterval(focused ? 1 : 0);
}
bool glfw_opengl_backend::initialize(const window_config &config)
{
glfwSetErrorCallback([](int error, const char* description) {
@@ -48,6 +53,7 @@ bool glfw_opengl_backend::initialize(const window_config &config)
glfwMakeContextCurrent(m_window);
glfwSwapInterval(1);
glfwSetWindowFocusCallback(m_window, focus_callback);
return true;
}

View File

@@ -32,6 +32,8 @@ namespace clrsync::gui::backend{
void imgui_render_draw_data(void* draw_data) override;
private:
static void focus_callback(GLFWwindow* window, int focused);
GLFWwindow* m_window = nullptr;
};
}

View File

@@ -9,9 +9,7 @@
#include <GLFW/glfw3.h>
std::string font_loader::find_font_linux(const char *font_name)
{
glfwPollEvents();
{
FcInit();
FcPattern *pattern = FcNameParse(reinterpret_cast<const FcChar8 *>(font_name));
@@ -67,9 +65,6 @@ void font_loader::pop_font()
std::vector<std::string> font_loader::get_system_fonts()
{
std::vector<std::string> fonts;
glfwPollEvents();
FcInit();
FcPattern *pattern = FcPatternCreate();
FcObjectSet *os = FcObjectSetBuild(FC_FAMILY, nullptr);
@@ -78,13 +73,7 @@ std::vector<std::string> font_loader::get_system_fonts()
if (fs)
{
for (int i = 0; i < fs->nfont; i++)
{
// TODO: should change this to something sane
if (i % 100 == 0)
{
glfwPollEvents();
}
{
FcChar8 *family = nullptr;
if (FcPatternGetString(fs->fonts[i], FC_FAMILY, 0, &family) == FcResultMatch)
{