This commit is contained in:
2025-12-07 01:35:33 +03:00
commit 6cc0a613dc
342 changed files with 166529 additions and 0 deletions

228
src/gui/font_loader.cpp Normal file
View File

@@ -0,0 +1,228 @@
#include "font_loader.hpp"
#include "core/config/config.hpp"
#include "imgui_internal.h"
#include <imgui.h>
#include <algorithm>
#if defined(_WIN32)
#include <algorithm>
#include <windows.h>
#include <winreg.h>
static std::string search_registry_for_font(HKEY root_key, const char* subkey, const std::string& font_name_lower, const char* default_font_dir)
{
HKEY hKey;
LONG result = RegOpenKeyExA(root_key, subkey, 0, KEY_READ, &hKey);
if (result != ERROR_SUCCESS)
return {};
char value_name[512];
BYTE value_data[512];
DWORD value_name_size, value_data_size, type;
DWORD index = 0;
std::string found_path;
while (true)
{
value_name_size = sizeof(value_name);
value_data_size = sizeof(value_data);
result = RegEnumValueA(hKey, index++, value_name, &value_name_size, nullptr, &type, value_data, &value_data_size);
if (result != ERROR_SUCCESS)
break;
if (type != REG_SZ)
continue;
std::string reg_font_name = value_name;
std::transform(reg_font_name.begin(), reg_font_name.end(), reg_font_name.begin(), ::tolower);
if (reg_font_name.find(font_name_lower) != std::string::npos)
{
std::string font_file = reinterpret_cast<char*>(value_data);
// If path is not absolute, prepend default font directory
if (font_file.find(":\\") == std::string::npos)
{
found_path = std::string(default_font_dir) + "\\" + font_file;
}
else
{
found_path = font_file;
}
break;
}
}
RegCloseKey(hKey);
return found_path;
}
std::string font_loader::find_font_windows(const char* font_name)
{
std::string font_name_lower = font_name;
std::transform(font_name_lower.begin(), font_name_lower.end(), font_name_lower.begin(), ::tolower);
char windows_dir[MAX_PATH];
GetWindowsDirectoryA(windows_dir, MAX_PATH);
std::string system_fonts_dir = std::string(windows_dir) + "\\Fonts";
// First, try system-wide fonts (HKEY_LOCAL_MACHINE)
std::string path = search_registry_for_font(
HKEY_LOCAL_MACHINE,
"SOFTWARE\\Microsoft\\Windows NT\\CurrentVersion\\Fonts",
font_name_lower,
system_fonts_dir.c_str()
);
if (!path.empty())
return path;
// If not found, try per-user fonts (HKEY_CURRENT_USER)
char local_appdata[MAX_PATH];
if (GetEnvironmentVariableA("LOCALAPPDATA", local_appdata, MAX_PATH) > 0)
{
std::string user_fonts_dir = std::string(local_appdata) + "\\Microsoft\\Windows\\Fonts";
path = search_registry_for_font(
HKEY_CURRENT_USER,
"SOFTWARE\\Microsoft\\Windows NT\\CurrentVersion\\Fonts",
font_name_lower,
user_fonts_dir.c_str()
);
}
return path;
}
#endif
#if defined(__APPLE__)
#include <CoreText/CoreText.h>
std::vector<unsigned char> font_loader::load_font_macos(const char* font_name)
{
std::vector<unsigned char> out;
CFStringRef cf_name = CFStringCreateWithCString(nullptr, font_name, kCFStringEncodingUTF8);
if (!cf_name)
return out;
CTFontDescriptorRef desc = CTFontDescriptorCreateWithNameAndSize(cf_name, 12);
CFRelease(cf_name);
if (!desc)
return out;
CTFontRef font = CTFontCreateWithFontDescriptor(desc, 0, nullptr);
CFRelease(desc);
if (!font)
return out;
CFDataRef data = CTFontCopyTable(font, kCTFontTableCFF, 0);
if (!data)
data = CTFontCopyTable(font, kCTFontTableHead, 0);
if (data)
{
CFIndex size = CFDataGetLength(data);
out.resize(size);
CFDataGetBytes(data, CFRangeMake(0, size), out.data());
CFRelease(data);
}
CFRelease(font);
return out;
}
#endif
#if !defined(_WIN32) && !defined(__APPLE__)
#include <fontconfig/fontconfig.h>
std::string font_loader::find_font_linux(const char* font_name)
{
FcInit();
FcPattern* pattern = FcNameParse(reinterpret_cast<const FcChar8*>(font_name));
if (!pattern)
return {};
FcConfigSubstitute(nullptr, pattern, FcMatchPattern);
FcDefaultSubstitute(pattern);
FcResult result;
FcPattern* match = FcFontMatch(nullptr, pattern, &result);
std::string out;
if (match)
{
FcChar8* file = nullptr;
if (FcPatternGetString(match, FC_FILE, 0, &file) == FcResultMatch)
out = reinterpret_cast<const char*>(file);
FcPatternDestroy(match);
}
FcPatternDestroy(pattern);
return out;
}
#endif
std::string font_loader::find_font_path(const char* font_name)
{
#if defined(_WIN32)
return find_font_windows(font_name);
#elif defined(__APPLE__)
(void)font_name;
return {};
#else
return find_font_linux(font_name);
#endif
}
ImFont* font_loader::load_font(const char* font_name, float size_px)
{
#if defined(__APPLE__)
std::vector<unsigned char> buf = load_font_macos(font_name);
if (buf.empty())
return nullptr;
return ImGui::GetIO().Fonts->AddFontFromMemoryTTF(
buf.data(),
static_cast<int>(buf.size()),
size_px
);
#else
std::string path = find_font_path(font_name);
if (path.empty())
return nullptr;
float scale = ImGui::GetIO().DisplayFramebufferScale.y;
return ImGui::GetIO().Fonts->AddFontFromFileTTF(
path.c_str(),
size_px * scale
);
#endif
}
void font_loader::push_default_font()
{
ImGui::PushFont(ImGui::GetDefaultFont(), clrsync::core::config::instance().font_size());
}
void font_loader::pop_font()
{
ImGui::PopFont();
}