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chore: split color_scheme_editor
This commit is contained in:
152
src/gui/preview_renderer.cpp
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152
src/gui/preview_renderer.cpp
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#include "preview_renderer.hpp"
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#include "theme_applier.hpp"
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#include "imgui.h"
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#include <algorithm>
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preview_renderer::preview_renderer()
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{
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m_editor.SetLanguageDefinition(TextEditor::LanguageDefinition::CPlusPlus());
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m_editor.SetText(R"(#include <iostream>
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#include <string>
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#include <vector>
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#include <filesystem>
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#include <cstdlib>
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namespace fs = std::filesystem;
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// Expands ~ to the user's home directory
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std::string expand_user(const std::string &path)
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{
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if (path.empty()) return "";
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std::string result;
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if (path[0] == '~')
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{
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#ifdef _WIN32
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const char* home = std::getenv("USERPROFILE");
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#else
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const char* home = std::getenv("HOME");
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#endif
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result = home ? std::string(home) : "~";
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result += path.substr(1);
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}
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else
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{
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result = path;
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}
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return result;
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}
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// Lists all files in a directory
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std::vector<std::string> list_files(const std::string &dir_path)
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{
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std::vector<std::string> files;
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try
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{
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for (const auto &entry : fs::directory_iterator(dir_path))
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{
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if (entry.is_regular_file())
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files.push_back(entry.path().string());
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}
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}
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catch (const std::exception &e)
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{
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std::cerr << "Error: " << e.what() << std::endl;
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}
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return files;
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}
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int main()
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{
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std::string path = expand_user("~/Documents");
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std::cout << "Listing files in: " << path << std::endl;
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auto files = list_files(path);
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for (const auto &f : files)
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std::cout << " " << f << std::endl;
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return 0;
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})");
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m_editor.SetShowWhitespaces(false);
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}
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void preview_renderer::apply_palette(const clrsync::core::palette& palette)
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{
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theme_applier::apply_to_editor(m_editor, palette);
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}
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void preview_renderer::render_code_preview()
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{
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const float avail_height = ImGui::GetContentRegionAvail().y;
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const float code_preview_height = std::max(250.0f, avail_height * 0.55f);
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ImGui::Text("Code Editor:");
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m_editor.Render("##CodeEditor", ImVec2(0, code_preview_height), true);
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}
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void preview_renderer::render_terminal_preview(const clrsync::core::palette& current)
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{
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auto get_color = [&](const std::string &key) -> ImVec4 {
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auto it = current.colors().find(key);
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if (it != current.colors().end())
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{
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const auto &col = it->second;
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const uint32_t hex = col.hex();
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return {((hex >> 24) & 0xFF) / 255.0f, ((hex >> 16) & 0xFF) / 255.0f,
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((hex >> 8) & 0xFF) / 255.0f, ((hex) & 0xFF) / 255.0f};
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}
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return {1, 1, 1, 1};
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};
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const ImVec4 editor_bg = get_color("editor_background");
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const ImVec4 fg = get_color("foreground");
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const ImVec4 accent = get_color("accent");
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const ImVec4 border = get_color("border");
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const ImVec4 error = get_color("error");
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const ImVec4 warning = get_color("warning");
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const ImVec4 success = get_color("success");
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const ImVec4 info = get_color("info");
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ImGui::Spacing();
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ImGui::Text("Terminal Preview:");
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ImGui::PushStyleColor(ImGuiCol_ChildBg, editor_bg);
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ImGui::BeginChild("TerminalPreview", ImVec2(0, 0), true);
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ImGui::PushStyleColor(ImGuiCol_Border, border);
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struct term_line
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{
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const char *text{};
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ImVec4 col;
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};
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term_line term_lines[] = {
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{"$ ls -la", fg},
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{"drwxr-xr-x 5 user group 4096 Dec 2 10:30 .", accent},
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{"Build successful", success},
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{"Error: file not found", error},
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{"Warning: low disk space", warning},
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{"Info: update available", info},
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};
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for (auto &[text, col] : term_lines)
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{
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ImGui::TextColored(col, "%s", text);
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}
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ImGui::PopStyleColor(2);
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ImGui::EndChild();
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}
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void preview_renderer::render(const clrsync::core::palette& current)
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{
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if (current.colors().empty())
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{
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ImGui::TextColored(ImVec4(1.0f, 0.3f, 0.3f, 1.0f), "Current palette is empty");
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return;
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}
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render_code_preview();
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render_terminal_preview(current);
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}
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